Heavy Tank love patch oO

General 'Hibernian' forum for the entire cluster
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Gahn
Posts: 778
Joined: Sun Feb 06, 2005 10:39 am

Heavy Tank love patch oO

Post by Gahn »

Gahn LoneWolf Celt Seraph Tiarna Prydwen
Na Fianna Dragun
Gahn Lonewolf Guardian [TDA] on Gunnar's Hold

Diddum
Emerald Rider
Posts: 49
Joined: Fri Jun 03, 2005 8:00 am

Post by Diddum »

nasty :)
Prydwen/Hibernia
Diddum - 4L7 - NS
Oriz - 6l0 - Vamp
Gonz - 3L8 - Druid
Rizo - 3l5 - Hero

Excalibur/Midgard
Gonz - 6L0 - SM
Gonzine - 3L4 - Hunter

Wyst
Emerald Rider
Posts: 318
Joined: Mon Feb 07, 2005 11:15 pm

Post by Wyst »

This has to be a joke patch notes thingy right, I mean rps for repairing walls, who would benefit from that........
Wyst Fullthinker 50 Warden ML10 BM RR8+
Vilcleft Cullthinker 50 BM ML10 BL RR5+
Ydrys Bard ML10 Soj RR4+
Hegglion 50 Voidy M10 convoker RR3+
Grusalug Hero, brainless ML8 WL RR3+
Cwmblyss MotherofWyst ML10 Conv RR2+
Ydryst Darkside screamer ML10 RR4+
Arnfiorgrit Valewalker ML8 RR3+
Molarbfloem Druid ML10 Perfector RR6+
Quickflick NS ML5 RR3+
Some others of lesser note on other servers of no consequence

All now asleep and probably forgotton

Hrymf
Emerald Rider
Posts: 341
Joined: Tue Feb 08, 2005 5:59 pm

Post by Hrymf »

Wyst wrote:This has to be a joke patch notes thingy right, I mean rps for repairing walls, who would benefit from that........
The ones spending their time and ressources on it, while we other just move along?
Inzo Nightshade 7Lx
Inzak Warden 8lx
Inzork Blademaster 6lx


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OohhoO
Posts: 1396
Joined: Tue May 10, 2005 10:31 am

Post by OohhoO »

looks like being one of the best patches ever :)
-
Paddock - L60 Male Man Hunter - SM Tailor
Moegren - L53 Male Man Captain - SM Weaponsmith GM Woodworker
Paddreth - L60 Male Man Minstrel - SM Jeweller GM Cook
Skyros - L57 Male Man Loremaster - SM Scholar GM Farmer
Pauncho - L60 Male Hobbit Burglar - SM Armoursmith
-
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Frozodo
Emerald Rider
Posts: 115
Joined: Wed Jun 08, 2005 10:05 am

Post by Frozodo »

all i can say is hero will be new fotm tbh :D good for some of us who have lvlled em up and already rvring atm :D
HIB/Pryd:
Luinnerian
Minimeee
ShadowVenom
Frozodo

HIB/Excalibur

BBshoomer
ShadowVenom
Frozodo
MightyMiniMoose

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Lieva
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Posts: 5689
Joined: Sat Feb 05, 2005 11:00 am
Location: On the redundancy train to freedom :D
Contact:

Post by Lieva »

While a player is shape changed to a lion when summoning a guild banner, the guild banner will no longer appear to come out of the lion's mouth.
ill pay someone 500g to try that tonight..
Note: These abilities are currently only available on newly created characters. All of these will be available on previously created characters in the near future. Functionality of some spells are not yet finalized and will be adjusted accordingly
ooh dumb move there..
Modified ML 9.5 slightly to decrease the amount of the students that can be called by Nelos each time he gets a new target.
so thats how that works..
The new Djinn Stones added between the x.5 and x.6 steps: Sobekite Eternal, Temple of Twilight, Halls of Ma'ati (one for both faction sides) and Deep Volcanus are now fully functional with teleport locations provided to them from any other Djinn Stone. Note that you must meet Master Level requirements for the Djinn to allow access to Deep Volcanus.
i quoted it before but :satyn1:
Lievaordiea x Eldritch
Peonchants x Enchanter
Hibernia

Ankh Morpork

Post by Ankh Morpork »

- Level 35 Spell/Ability - Climbing Spikes: Self castable buff which lasts for 30 seconds that grants Climb Walls. The player will have the ability to climb walls for a short duration of time. While climbing a wall, any hit that does more than 31 damage will knock the player off the wall. Furthermore, any hit which knocks the player off the wall will hit for double damage. If the buff runs out while the player is on the wall and he/she does not reach an area where they can walk again, they will be knocked off the wall. Re-useable every 60 seconds. (Note: Currently this spell does not have an icon which makes it unable to be used. This will be addressed in a future version of Pendragon.)
This one is actually quite good :) but they should add 2-4 more climbing points on the keeps..
- Upon choosing the path of a Hero, Armsman or Warrior, the player will be granted 50% siege resistance automatically. This includes all siege damage types including Boiling Oil.

- Upon reaching level 41, the Hero, Armsman or Warrior will begin to gain more magic resistance (spell damage reduction only) as they progress towards level 50. At each level beyond 41 they gain 2%-3% extra resistance per level. At level 50, they will have the full 15% benefit.
also quite nice!

/Ankh

Poh
Emerald Rider
Posts: 68
Joined: Sat Mar 19, 2005 11:01 pm
Location: Denmark

Post by Poh »

another way to make the siege ladders the Arms community requested 1year ago ;) now i cant wait for classic so i can start climbing walls with an Arms ;D
Pryd: Pohez 50Eld, Pohuz 50Vamp, Pohbot 50Druid
Glastonbury: Pohan 36Arms, Pohax 50Necro

Retired: US: Merlin/Alb, Lance/Hib, MLF/Mid

Ankh Morpork

Post by Ankh Morpork »

[quote="Poh"]another way to make the siege ladders the Arms community requested 1year ago ]

Yeah I know, but its a good start. And better late than never...but ill stick to the proper servers instead of some Daoc lite ;)

/Ankh

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